Last week, I did a little work getting a remote debug story between an iPhone and WebKit's Web Inspector limping. Barely limping. More like crawling. Anyhoo, the write-up is here:
http://muellerware.org/papers/remote-web-inspector-baby-steps.html
Last week, I did a little work getting a remote debug story between an iPhone and WebKit's Web Inspector limping. Barely limping. More like crawling. Anyhoo, the write-up is here:
http://muellerware.org/papers/remote-web-inspector-baby-steps.html
A question came up today in Web Inspector land - someone wanted to know why setTimeout() was being called so often in some web application. The suggestion was that a capability could be added to Web Inspector's timeline panel to show a function's invocations (setTimeout() in this case) as well as the stack traces for those calls, to figure out who was actually calling the function.
My immediate thought was - can't you do this with user-land code? If you can do it with plain old JavaScript, then I see less of a need to add the function to the debugger. Especially since:
The timeline already collects a LOT of information, keeping track of stack traces just adds more. The UI will get even busier, and Web Inspector will eat even more memory.
Some new gestures would be required to manage the list of functions that you wanted to see on the timeline, and whether you wanted the stack traces or not (if optional). Note that it's not possible to use the existing breakpoint gestures for this, as you can't set a breakpoint on built-in function (like setTimeout()).
I wasn't sure you could do this with user-land code, so I felt the need to figure out if you could or not. I got close, maybe close enough, and the result is up at GitHub as a gist with a wrapWithBackTrace() function. The idea is that you pass the function you want traced and back traces displayed for, into the wrapWithBackTrace() function, which returns a new function to use in place of the original. Invoking that function will dump information on the console, including a back trace of functions that called this function. I think there are enough comments in the code to figure out what's going on, but here are a few caveats:
The existing code makes use of Array's new methods indexOf(), map(), and forEach(). How nice to have these! If you don't have them, there's a link in the code to a site to get portable versions of them. Note that all the browsers I tested with (listed below) seemed to have them already. Wonderful!
The whole functionality revolves around the bizarre caller property of Function instances. Look it up in your favorite JavaScript reference. Supposedly this property will disappear in future implementations of JavaScript engines, and is already not available in some (IE, I think).
Some sample code that uses the wrapWithBackTrace() function is available in the same gist. Here's a bit of it:
function legend(message) {
var dashes = new Array(60).join("-")
console.log(dashes)
console.log(message)
console.log(dashes)
console.log("")
}
// tests with user-land function
function factorial(n) {
if (n <= 0) return 1
return n * factorial(n-1)
}
function printFactorial(n) {
console.log(n + "! == " + factorial(n))
console.log("")
}
function a() { b() }
function b() { c() }
function c() {
printFactorial(0)
printFactorial(5)
}
legend("calling factorial() before wrapping")
a()
// install the replacement function
factorial = wrapWithBackTrace(factorial)
legend("calling factorial() after wrapping")
a()
legend("calling factorial() at top level")
factorial(0)
This code exercises some of the edge cases for the function - recursive functions, and functions run at the top level of a script (no back trace available). The output of running the code above, in the console, is:
-----------------------------------------------------------
calling factorial() before wrapping
-----------------------------------------------------------
0! == 1
5! == 120
-----------------------------------------------------------
calling factorial() after wrapping
-----------------------------------------------------------
backtrace for factorial()
- printFactorial()
- c()
- b()
- a()
0! == 1
backtrace for factorial()
- factorial()
- wrappedWithBackTrace()
- ... recursion on factorial()
(... repeated invocations elided ...)
backtrace for factorial()
- factorial()
- wrappedWithBackTrace()
- ... recursion on factorial()
backtrace for factorial()
- printFactorial()
- c()
- b()
- a()
5! == 120
-----------------------------------------------------------
calling factorial() at top level
-----------------------------------------------------------
backtrace for factorial()
- {top level call}
Sample code is also provided that wraps setTimeout(), which worked the same way. Just wanted to make sure it worked with built-in functions as well as user-land functions.
The code works in the latest WebKit nightly, Safari 4.0.4, Firefox 3.5.5, Chrome 4.0.249.12, and Opera 10.10, all on Mac OS X 10.6. Note that Opera does not have console.log(), so I gave it one:
console = {log: opera.postError}
The code also works node.js. The node system also doesn't have a console.log() function, so I gave it one:
console = {log: require('sys').puts}
Actually, there's one tiny little WIBNI with node that shows up in the output - can you spot it? (you'll need to install node and try it yourself)
In the end, I kinda doubt the usefulness of this - the problem being that so much of JavaScript these days is anonymous functions. Without being able to get the "file name" and line number a function is defined on, and without a name for the function itself, having your backtrace be a list of {anonymous} is less that helpful. Seems like it would be handy to have a getStackTrace() method on Arguments to give you this information. This still wouldn't help with eval()'d code though, as it doesn't even have a "file name" associated with it.
With all the nascent alt-JS things people are playing with, talked about on this InfoQ blog post, I got to thinking a while back how we could make debugging a little better for these folks in WebKit's Web Inspector.
With my familiarity of Java's innards, I happened to think about supporting a mode of using an alternative source file, and line number mappings between the original source and the generated source, to allow folks to have some level of source-level debugging in their original language. That would be for systems which actually generate JavaScript from the original language.
Java supports meta-data in it's .class files for this sort of information, and I've seen it used for things like debugging Groovy in Eclipse using the stock Java debugger. Not a perfect story, but useful.
So I opened up Bug 30933 - Web Inspector: support for debugging alt-JS files which generate JS. Feel free to drop ideas there.
Anyhoo ...
While chatting with someone who could make use of this, they noted that
their biggest problem was that eval() doesn't do a very good
job of providing information about syntax errors in the eval()'d
code. Really? Time for some experiments.
First, why care about eval() in the first place? Since
it's evil. If code is
being generated from some alternate source, don't you end up with JavaScript
code you can just use in the browser with a <script>
element? Sure, you can do it that way. But
why do an off-line compile if you could do the compile in the browser?
It's also the case that some 'traditional' JavaScript libraries like
Dojo may end up (depending on
your configuration), downloading your source via XHR and then running it
via eval() instead of using <script>
elements.
Getting good diagnostic information from eval() would be good for lots of
people.
On to the experiment:
Here's the source of an HTML file to try out with different browsers. There's a link in
the HTML which, when clicked, will run the clickMe() JavaScript
function. That function builds a string which will be passed into eval().
I added 100 or so newline's in the source before a string that all the
browsers would actually choke on (took me a minute; my first guesses at
things that would cause syntax errors didn't). The 100 empty lines are to see
what kind of line numbers JavaScript will tell us about, if at all; if line numbers
with syntax errors are reported, we want to see a line number like 100, not
13 (the line in the source that invokes eval()).
The page is also available on my web site.
Below the source are the results you see in the browser after clicking;
these are the properties of the exception object generated by eval(),
one per line.
HTML source for test:
1 <html>
2 <head>
3 </head>
4 <body>
5 <a href="javascript:clickMe();">click me!</a>
6 <p>
7 <div id="output" style="font-family: monospace"></div>
8 <script>
9 function clickMe() {
10 var lines99 = new Array(100).join("\n");
11 evalString = lines99 + "for ]](x does not compute)]]\n";
12 try {
13 eval(evalString); // this is line 13 of the source file
14 }
15 catch(e) {
16 dumpException(e);
17 }
18 }
19
20 function dumpException(obj) {
21 var result = "Exception:<br>\n";
22 for (var key in obj) {
23 result += " " + key + ": " + obj[key] + "<br>\n";
24 }
25 document.getElementById("output").innerHTML = result;
26 }
27 </script>
28 </body>
29 </html>
WebKit nightly r50423 on Mac (basically, Safari):
Exception: message: Parse error line: 100 sourceId: 4837249224 name: SyntaxError
Opera 10.00 Build 6652 on Mac:
Exception: message: Statement on line 6: Syntax error stacktrace: n/a; see opera:config#UserPrefs|Exceptions Have Stacktrace opera#sourceloc: 6 stacktrace: false
Google Chrome 4.0.223.11 on Mac:
Exception:
message: Unexpected token ]
stack: SyntaxError: Unexpected token ]
at clickMe (http://muellerware.org/exception-in-eval.html:12:8)
at unknown source
type: unexpected_token
arguments: ]
name: SyntaxError
Firefox 3.5.4 on Mac:
Exception:
message: missing ( after for
fileName: http://muellerware.org/exception-in-eval.html
lineNumber: 112
stack: eval("[100 \n's elided]for ]](x does not compute)]]\n")@:0 clickMe()@http://muellerware.org/exception-in-eval.html:13 @javascript:clickMe();:1
name: SyntaxError
IE 8.0.7100.0 on Windows 7 RC:
Exception:
name: SyntaxError
message: Expected '('
number: -2146827283
description: Expected '('
Google Chrome 3.0.195.27 on Windows 7 RC:
Exception: message: Unexpected token ] stack: SyntaxError: Unexpected token ] at clickMe (http://muellerware.org/exception-in-eval.html:13:8) at unknown source type: unexpected_token arguments: ] name: SyntaxError
Yikes, not a pretty picture! WebKit was the only one that got the line number I wanted. But it gave a pretty crappy "message". Nice seeing the "stack" entries for some of the implementations.
To be honest, things like the "message" - the reason why you got the syntax error - I expect to be somewhat implementation dependent. Although I expect something (looking at you, JavaScriptCore!).
There's a question of semantics, of course. The exception generated
from WebKit, with the line number of the eval()'d source,
would be confusing had I not caught the exception (though perhaps I'd see
something different in the debugger had I not caught the exception).
In reality, what you may really want
to see, structurally, is something like Java's nestable
InvocationTargetException,
for eval(), because there are multiple levels of things going
on here; for the ultimate evil, eval() may end up doing some of it's
own eval()'s.
In any case, it would be nice to see some of this stuff standardized. In ECMAScript 6, I guess.
Dropbox. Have you heard of it? If not, a colleague Jason Wagner recently wrote "Have You Heard Of Dropbox?", which is a good introduction with gushing praise. Steve O'Grady also recently wrote "There's More to Dropbox Than Piracy", which is a good read.
OK. So I installed it. On my laptop and my iPod Touch. Tried a few files. Nice.
The iPod Touch / iPhone version of the app does all it's own rendering of the shared files as near as I can tell - that is, it renders them in the Dropbox app, rather than launching another app to view/edit the shared files. So I thought - does it handle HTML files? Let's try.
For the first experiment, I created an HTML file with some embedded styling and JavaScript.
Here's the HTML:
<div style="font-size:300%; font-face:Optima; text-align:center;">
<p>experiment-1:
<p><a href="javascript:alert('it works')">click me</a>
</div>
Note that I created and subsequently edited this file right from the Dropbox folder on my laptop.
Trying it on my iPod - it works! Here's the screen after pressing the "click me" link, showing the alert:
Next, I dropped my network connection, and tried again.
Woops. Turns out that the Dropbox iPhone app only downloads a file for offline viewing when you mark the file as a 'Favorite'. OK, easy to fix. Connect to the network, view the page, mark it as a Favorite, disconnect, try again - it works!
BTW, what an ugly "fail whale"!
That worked out ok, so let's try something a little more challenging. Basically the same test, only move the styling to a separate CSS file, move the JavaScript to a separate file, and reference a shared image.
Here's the HTML:
<link rel="stylesheet" href="experiment-2.css"> <script src="experiment-2.js"></script> <div> <p>experiment-2: <p><a href="javascript:clickHandler()">click me</a> <p><img src="experiment-2.jpg"> <p><i>"kittens"</i> from <a href="http://www.flickr.com/photos/mathias-erhart/2562106102/"> http://www.flickr.com/photos/mathias-erhart/2562106102/ </a> </div>
Here's the JavaScript:
function clickHandler() {
alert('it works');
}
Here's the CSS:
div {
font-size: 300%;
font-face: Optima;
text-align: center;
}
And here's what I get when I view the HTML file:
Woops. None of my referenced files were loaded. On a hunch, I decided to "Favorite" all the files. After doing that, it works!
You can just make out those adorable kittens behind the alert dialog. You'll have to load the page yourself to see them in all their adorable-ness.
OK, time to get serious. Does this thing support localStorage?
Here's the HTML:
<div style="font-size:300%; font-face:Optima; text-align:center;">
<p>experiment-3:
<p>This page has been viewed by you <span id="times">???</span> times.
<div id="message" style="color:red" ></div>
</div
<script>
(function() {
var timesSpan = document.getElementById("times");
var messageDiv = document.getElementById("message");
function log(message) {
messageDiv.innerHTML += message + "<br>";
}
if (!this.localStorage) {
log("localStorage is not available!");
return;
}
var times = localStorage.getItem("times-run");
if (!times) times = "0";
times = parseInt(times);
times = times + 1;
timesSpan.innerHTML = times;
localStorage.setItem("times-run", "" + times);
})();
</script>
And here's the page when loaded, then reloaded a few times. It works!
Just a few experiments, whetting my appetite for more. I assume it must support SQL storage as well. What about app-cache? XHR to another shared file?
Where am I going with this? Well, seems to me like if could create a little "application" as a single HTML file - embedded style, JavaScript, data: URLs for images, etc - then you have a nice little way of deploying your application. Just leave it in your Dropbox folder, edit away, test on your device, rinse and repeat. Editing such a wad would be a bit painful. You could write the application as pieces, like in experiment-2, then use a pre-processor to stitch the bits together and copy to your Dropbox (or provide a link to it).
Seems like there are many aspects of deploying a little app in this way which would be much nicer than how you have to do this using Mobile Safari. Using Dropbox would be a bit of a low-fi experience in comparison, but might be easier to write and update.
All three experiments are available in my public Dropbox folder, which you can access via your browser:
Usually when I'm trying to diagnose a problem with some piece of code, I'll reach for a debugger. A debugger is a great tool to use if you want to watch your code as it's executing, to see where it goes, what it touches, etc. But sometimes, using a debugger is inappropriate. For example, timing problems in your code can be difficult-to-impossible to diagnose with a debugger, because the act of debugging changes the timing (the observer effect).
In these cases, I reach for a tracer. What's a tracer? A tracer is a debugger, of sorts, that shows you what functions are being executed, and produces some kind of hierarchical log of the function execution when you are "done". Here's an example of a tracer log:
ElementsPanel.reset() ➊
ElementsPanel.rootDOMNode() ➋
ElementsTreeOutline.rootDOMNode() ➌
ElementsPanel.focusedDOMNode() ➍
ElementsTreeOutline.focusedDOMNode()
ElementsTreeOutline.revealAndSelectNode()
ElementsPanel.searchCanceled()
Panel.searchCanceled()
In this example, the function ElementsPanel.reset() ➊ calls the function ElementsPanel.rootDOMNode() ➋ which calls ElementsTreeOutline.rootDOMNode() ➌. After the call to ElementsTreeOutline.rootDOMNode() returns, ElementsPanel.rootDOMNode() then calls ElementsPanel.focusedDOMNode() ➍. And so on.
You could instrument your code by hand, using printf() or whatever, but that's tedious. Let the computer do the work for you.
In a previous life, as a Java developer, I've written at least two Java tracers using the JavaTM Debug Interface (JDI). Once you figure out how to use JDI, it's straight-forward to write single-purpose debugging clients like a tracer.
In my current life, I'm a JavaScript developer. There is nothing like the JDI for JavaScript. Yet. Bummer. But all hope is not lost. Turns out it's fairly straight-forward to write a tracer for JavaScript "classes". Here's one: function-tracer.js. And here's how I used it in a real-life situation.
I'm currently looking at a bug which smelled to me like it had a timing issue. I knew the suspect classes, so I just traced all of them, using the following bit of code added to my HTML:
<script src="function-tracer.js"></script>
<script>
FunctionTracer.logFunction = function(message) { WebInspector.log(message); };
FunctionTracer.traceFunctionsInObject(WebInspector.View.prototype, "View.");
FunctionTracer.traceFunctionsInObject(WebInspector.Panel.prototype, "Panel.");
FunctionTracer.traceFunctionsInObject(WebInspector.ElementsTreeOutline.prototype, "ElementsTreeOutline.");
FunctionTracer.traceFunctionsInObject(WebInspector.ElementsTreeElement.prototype, "ElementsTreeElement.");
FunctionTracer.traceFunctionsInObject(WebInspector.ElementsPanel.prototype, "ElementsPanel.");
</script>
What's going on here:
Add the function-tracer code via the <script src=> element.
Add a custom logging function which writes to a logger that my application uses (WebInspector.log)
Instrument the suspect classes (WebInspector.View, etc)
"Instrument"ing a class means that when an "instance" method in the class runs (a function in the class's prototype), it will get logged by my logger. The tracing output sample above was copied straight from my logger. I'll let you figure out how it actually works.
The code I posted handles new age ECMAScript 5 getter/setter accessors, which the code I'm debugging is using. I think I've provided enough checking in the code that it will work if you're running on some crusty old ECMAScript 3-ish engine.
In the end, I believe I found the issue with the bug in question, by comparing a "successful" run of the code with a "failure" run. But what's really the most fun thing of all with a tracer, is to see how bloaty your code is. In this case, I not only found a problem in the code, I could see that it was re-running some of the same code, over and over, probably for no good reason. But that's another bug.
I've blogged before about making use of audible feedback for debugging. One of the things I'd like to eventually get around to doing for WebKit's Web Inspector is to add first class audible breakpoints. Just like you can "click" on a line to add a breakpoint where the debugger will stop the next time that location is reached in your program, an audible breakpoint wouldn't stop, but play a sound clip instead.
There's some infrastructure that needs to be added to Web Inspector before tackling that feature, so I figured I'd go on the cheap instead. Using HTML5's new audio element, I created a beep() function which just plays a sound clip when invoked. Wherever you might put a console.log() invocation, you can put a beep() invocation instead. Actually, I created a boop() function also; a single sound is rather boring.
Of course, having to modify your source for debugging is so 1980's. So my beep() functions can also act as wrappers. Pass them a function, and they'll return a new function you can use as a replacement of the original function. When that new function is invoked, it beeps (or boops, or whatever), then invokes the original function. The new function also contains a reference to the old function, so you can unwrap as needed. Using this, you can augment addressable functions from within your REPL-y JavaScript debugger console, without having to muck with your source.
The sample code is up here: web-beep. Seems to run fine in Safari and FireFox 3.5.
My mom has been asking me about the differences in the way data is displayed in some JavaScript debuggers, so I wrote something up for her.
I've been a user of hand-held computers since 1997, when IBM bought me a Palm Pilot to use in a customer demo I was putting together. Since then, I've been through a number of Palm devices, and up till last week had been using a Nokia N800 device. This week, I caved, and bought myself an iPod Touch.
One of the main uses I've had for these devices is reading. On the Palm, I used the wonderful iSilo program to convert HTML to some binary format that the Palm reader rendered as good as it could - good enough - even on a 160x160 pixel display. On the N800, HTML content could just be copied to an SD disk, and then you could view it via the built-in web browser using file: URLs.
It turns out that I've been able to find plenty of material over the years, in HTML, that renders well enough on my hand-held devices. Either ready made, or built via scraping, or whatever.
what to use on an iPhone or iPod Touch
So, what are the options for reading on the iPhone/iPod Touch? Stanza is the only generic reader I've looked at so far, and it's not bad. It's particularly nice to have access to FeedBooks and Project Gutenberg books, which can be downloaded and then read later if you aren't online. Compared to Google Books which appears to only support reading while online. There's also Kindle, but I don't have any need to buy books, there's plenty of free content to be had. More importantly with Kindle is the 1995 level of HTML support, and that's a big problem for me; I like to read technical content with code samples, etc.
Beyond generic readers, there are also content-specific readers from content producers like the New York Times, the BBC, and AP News. The BBC one is especially strange. When displaying a full article, they seem to be displaying the same content that's on their web page. Various navigation and other links eating up space in the left and right side of the page. You can double-tap the middle content to get that to zoom, but why wouldn't they do that in the first place? If you actually happen to click a link on the page, even to another story on the BBC, it exits their app, and launches a browser on that page. Amazing, and not in a good sense.
Stanza seems like the most useful reader at present, at least for literature. I'm not really happy about the page-turning metaphor; I prefer to scroll pages vertically. I can probably learn to live with it.
But how can I get my own content on there, or more generally, rando HTML content on there?
EPUB
If you look at the formats of "documents" that Stanza supports, one particular format is EPUB. I've not been able to make my way through the morass that is the specifications surrounding this format, but if you're interested, here's how to get started: an EPUB file is a .zip file, expand with your favorite zip utility; you'll find a number of XML files inside, you can kinda get a clue for how everything fits together by browsing those files.
The "meat" of an EPUB document consists of XHTML, CSS, and image files. Hmmm. Sounds like the web. Could you take some existing web site and easily "EPUB" it?
HTML5 Offline Application Cache
Turns out, there's something in HTML5, and more importantly, available on iPhone and iPod Touch devices, that can take an existing web site and make it available even if you aren't connected to a network. There is a W3C Working Group Note for this available as"Offline Web Applications". Apple has documentation on their support of this in the document "HTML 5 Offline Application Cache". See also the WHAT-WG version under development.
The basic idea is to do the least possible work. You need to create a new "manifest" file which lists all the files which should be cached for offline usage. And you need to identify that file in the <html> element of your document. That's all! The browser will arrange to cache all the content listed in the manifest.
I decided to try out how well this works with Mark Pilgrim's "Dive Into Python" book. I downloaded a copy of the book as separate HTML files, ran find on the result to create the manifest, whacked the <html> elements with a multi-file search-and-replace in my text editor, set up the files on my machine's local server, browsed to it from my iPod Touch, worked like a champ.
It seems to take 20-30 seconds to get all the files downloaded, and during that time there is no indication of what's going on in the browser. I was tail'ing my server's access log to tell when I was done. Presumably some of those events specified in the WHAT-WG version of the spec will help out with issues like that. After the files got downloaded, I could turn the wifi off on my device, and continue to browse the content.
"Dive Into Python" seemed like a good test case; non-trivial markup, especially code snippets; a significant amount of content (3MBs fully expanded), and presumably not really designed to be read on a hand-held device. I'm satisfied with the results, though I think most people will find the font sizes too small. The font sizes are too small for me when displaying in portrait mode, so make sure you try landscape as well. Tough decision point there, make the fonts bigger and then you'll either get text wrapping or have to do side-to-side scrolling.
I've got the files available on one of my servers, http://diveintopython-cached.muellerware.org/, which I'll leave up until my hosting provider kills me - each access to the page from an enabled browser will download the whole book (if it's not already been downloaded). Presumably this might work on other WebKit-based browsers, like the one on an Android device, or the Palm Pre.
On the iPhone or iPod Touch, after displaying the initial page, add a bookmark by clicking the + button, and then the "Add to Home Screen" button. Remember to wait 30 seconds or so after the initial page load before doing this, to make sure all the content gets downloaded. This will add the book as a new "app" on the main application screen. I've also done the appropriate horkiness to get the cover of Mark's book to show up as the application icon.
questions
This experience raises a number of questions regarding the HTML5 Offline Application Cache support:
How much space does the browser set aside for this cache? I assume there's a fixed upper limit for the cache, but does it compete with all other browser caching? Or is there a per-site or per-url cache limit?
How can I be informed when my cache content is thrown out of the cache? Is the entire set of files listed in the manifest thrown out atomically?
Is there enough functionality in the existing and proposed APIs to make reliable use of this capability?
I'm left wondering if it wouldn't just be better off to provide a full-function JavaScript API to the cache in general, although clearly this could be done as well as this declarative approach. My fear is the declarative approach might take you 80% of the way there, but leave out critical capability in that missing 20%.
More experimentation required. Have at it.
Or maybe this is just simple abuse of the capability. Instead of caching web sites, you could certainly get more control by having all the book content stored in a client-side SQL database, and then build an HTML application to navigate through it. It's just a lot more work.
(this is a bit of a followup to my previous blog post - "debugging")
Hit a milestone yesterday, submitting my first patch to WebKit, in support of "Bug 25474: Show the filename and first line for '(program)' in the Profiler/Debugger". The patch provides the same support that Firefox provides to allow JavaScript eval() invocations and Function() constructor invocations to name the code they are injecting into the environment, by adding a comment to the source interpreted:
//@ sourceURL=some-url-goes-here
Presumably some-url-goes-here is replaced in your source by some kind of moniker that will be useful to you.
Why is this useful? Here's what your "list of scripts" looks like when developing a Dojo app, without this support: [link]; here's what it looks like with this support: [link]. A little more useful.
Last month, another interesting feature for debugging was added to WebKit - the ability to 'name' anonymous functions, after they've been created. A full description of this, and the value it provides, was written up a blog entry "Building a Better JavaScript Profiler with WebKit". In a nutshell, you can add a property displayName to a function which will be used as it's name in the debugger and profiler if the function doesn't otherwise have a name.
Quick notes:
enhanced object display
Here's what I'm going to look into next:
In the WebKit bug, "Bug 25724: Incorrect collection output for Javascript console evaluation", the reporter claims that the output when displaying the result of a jQuery function invocation is incorrect. Incorrect isn't fair; it's better to say that it's not what the user expected, but then, as jjb mentions in comment #6, "we can't read [the user's] mind".
It's certainly true that the current output isn't useful, and it's certainly the case that the developer of a debugger can't read a user's mind, so the obvious answer is to let the user decide how to see their output. In Smalltalk, the debugger would call debugPrintOn: instead of the more typical printOn: method (printOn: being analogous to toString in Java or JavaScript). This allowed developers to provide a debug-friendly version of the human-readable representation of an object, without impacting runtime code. JavaScript debuggers should do the same thing.
The other bit that needs to be done is to somehow augment the "properties" that you see associated with an object in the debugger. Literally what you see in the debugger is the implementation goop of an object. Not terribly useful, especially if values associated with objects are computed lazily, via a function invocation. Seeing a function instead of perhaps the lazily computed value provides little value (though it is obviously much safer!).
What I'd like to do is provide an optional method on a function which can be called to obtain "debug properties". For instance, the debug properties for a jQuery object might return the array of matching DOM elements. DOM elements themselves might return, instead of the goop currently returned, their parent DOM object, their children, and their next/previous siblings. These DOM element's might have a "debug toString" that actually showed the HTML representation of the node (which the debuggers already support in some cases).
Of course feel free to post additional ideas on this to the existing but report.
soundpoints
Here's something I did back in the Smalltalk days; would be fun to do this for JavaScript as well:
We all know what breakpoints are, but I extended the concept in Smalltalk with soundpoints (stole the idea from somewhere). Instead of having the debugger pause the execution of the program when a breakpoint is reached, the debugger would play a sound when a soundpoint is reached. The nice thing about this capability is that you get some feedback without having to stop your program. You can set soundpoints to let you know when you venture into code you're not expecting to venture into (some kind of beep/boop), or set a very short blip sound for a soundpoint you expect to hit a lot - giving you a kind of geiger counter. Since WebKit already has programmatic support for playing audio, the "hard" part of this is already done. What's needed is to integrate into the debugger framework. OK, that is the hard part.
As sort of a side issue, when I did this in Smalltalk, I was able to do this with user-land code; I didn't need to be some kind of core developer to get the function added. That's not true today in WebKit. You need to modify existing WebKit code to add functionality like this; there's no simple way of me just adding it to my environment. That would be a nice thing then also, having a way of extending the debugging environment through plugins or equivalent. See "Bug 24273: Inspector Plugins or Extend Capability". Also note that I believe FireFox has or will have the ability to extend FireBug via plugins. I think it's too much to ask to have portable plugins, at this point, but something to think about.
what else
What else can we do beyond all that? What are your frustrations with JavaScript debugging?
Apparently, I tend to write a log about debugging. To me, it's the other "fun" part of programming, the first fun bit being writing code to begin with. Debugging comes into play, in that oh so rare case, where the code doesn't do what you meant it to do. Like writing code, I tend to view debugging as an art, more than a science. Especially after seeing how some people debug code - I've got some scary stories I can share over a beer.
And so it was interesting to see the subject of debugging come up in relation to the issue of "tail calls" in Python, in Guido's post "Final Word on Tail Calls". Specifically, Guido claims that usage of tail calls "does make debugging harder". No doubt, assuming your debugger doesn't realize what's going on.
Guido also gives an example of why I like debuggers:
The elimination of stack traces for some calls but not others would certainly confuse many users, who have not been raised with tail call religion but might have learned about call semantics by tracing through a few calls in a debugger.
Learning is the key. There is really no better way to visualize how your program operates than to watch it running, line by line. Typically, if you have everything set up right, you can also learn how those mysterious frameworks and library functions you're using work as well, by tracing into them. This is especially important if the frameworks and functions you're using are underdocumented; which they probably are.
Debugging also came up in reference to new WebKit goodies, as mentioned in "WebKit's week - #8", and more specifically, "Bug 25171: It should be possible to manually set the name of an anonymous function". I tried a little test, but noticed the debugger itself doesn't really have a place to make use of this information; but the profiler does. My little test made use of a decorator, like so:
function function_named(name, func) {
func.displayName = name
return func
}
You could use a function like that to wrap anonymous function usage if you don't otherwise hold onto the function in a variable or property.
I LOVE to see changes like this, made by the implementations. Eventually something like this might make it into a standard, but we need implementations to figure out the best way to do it before we standardize on it.
Other candidates to aid in debugging:
toStringDebug() - this method would get called, if available, from a debugger when it's showing you a value. Stolen from Smalltalk's #debugPrintOn: message that did the same thing. As in Smalltalk, you'd add this method to Object, with the default implementation returning the result of this.toString()
Ability to "name" eval()'d code. In WebKit's Web Inspector, these show up as "(program)" in the scripts dropdown. FireBug is a little better, it shows you the first bit of the eval()'d code. While playing with a framework that used eval() all over the place, I ended up using a convention of making the first line in the script that was eval()'d a comment with a 'file name' at the beginning. Very useful for FireBug. But I think we can do better.
Why not recognize a keyword in a comment instead?
// @eval-name "foo-blatz" ...
That would end up showing the name foo-blatz along size other script names wherever such script names get displayed.
Class hierarchy browsing; many of the JavaScript frameworks have a notion of building "classical" class hierarchies in JavaScript. Whether that's good or bad, dunno, but it's the way it is. It would be nice to be able to visualize these. Since each of the frameworks does things differently, there is no single way to handle this. Some options would be to invent some new meta-variables like the examples above that you could augment your "classes" and maybe even "values" with - __class__ property on an object points to it's "class", __superclass__ on a a "class" points to it's superclass, etc. Perhaps better would be a way to allow each of the frameworks to define it's own viewers by allowing the debuggers to be extended with additional code wholesale. FireBug already does this, and you could presumably hack WebKit's Web Inspector yourself to do this.
What else?